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Default hit groups

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Auto-generated from configs/zr/hitgroups.txt on 2026-11-02 09:57 UTC (Zombie:Reloaded v3.13.28). These are the shipped defaults - server owners override them in their own configs. See Hit groups & knockback for what every attribute means.

The shipped hitgroups.txt defines 9 hit groups. knockback is a multiplier (1.0 = no change); turning damage off makes that body part ignore bullet damage while a player is a zombie.

Hit group Index Damage Knockback
Generic 0 on 1.0
Head 1 on 1.2
Chest 2 on 1.0
Stomach 3 on 1.0
LeftArm 4 on 0.9
RightArm 5 on 0.9
LeftLeg 6 on 0.9
RightLeg 7 on 0.9
Gear 8 on 1.0