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Zombie:Reloaded

Infection / survival style gameplay for SourceMod (Counter-Strike: Source).

Humans must survive against a growing horde of zombies. One or more mother zombies are picked shortly after the round starts; every human they knife becomes a zombie. Humans win by surviving the round, zombies win by infecting everyone.

Documentation map

Page What's in it
Getting started Install, requirements, first run
Guide The full hand-written manual: configuration file formats, classes, weapons, volumes, admin access, tactics and troubleshooting
ConVars Every zr_* console variable, its default and range - generated from the source on every push
Commands Player and admin commands - generated from the source

Two kinds of pages

The Guide is written and maintained by hand. It explains how each system works and how to configure it - the depth the reference tables don't carry.

The ConVars and Commands pages are the opposite: never edited by hand. A CI job runs docs-site/gen/generate_reference.py, which reads every CreateConVar(...) / Reg*Cmd(...) call in the plugin and rebuilds the tables, so an added or renamed cvar shows up on the next merge to master with no manual step.