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Default player classes

Info

Auto-generated from configs/zr/playerclasses*.txt on 2026-11-02 09:57 UTC (Zombie:Reloaded v3.13.28). These are the shipped defaults - server owners override them in their own configs. See Player classes for what every attribute means.

A stock install loads only playerclasses.txt; the other files ship as alternative sets a server switches to via zr_config_path_playerclasses. Speed is the raw config value - with the default prop speed method it is an offset from 250. Knockback and Jump apply to zombie classes only.

playerclasses.txt (11 classes)

Note

Loaded by default (zr_config_path_playerclasses).

Zombie classes

Class Description Health Speed Knockback Jump h / d HP regen Notes
Classic Need brains!!! Arrrrggghh! 3200 390 3.2 1.1 / 1.2 - team default
Fast -HP | +Speed | +Jump | +Knockback 2500 420 4.0 1.3 / 1.2 - -
Mutated +HP | -Speed | +Jump | +Knockback 3500 270 3.5 1.3 / 1.3 - -
Heavy +HP | -Speed | -Knockback 5500 250 2.0 1.0 / 1.0 - -
Mother zombie +HP regen | +Speed | +Jump | -Knockback 3000 432 2.3 1.2 / 1.3 +10 / 0.25s mother zombie
Admin mother zombie +HP regen | +Speed | +Jump | -Knockback 3500 486 2.3 1.2 / 1.3 +10 / 0.25s admins only, mother zombie

Human classes

Class Description Health Speed Knockback Jump h / d HP regen Notes
Normal Human Default Counter-Strike settings 100 300 - - - team default, napalm
VIP Human Human class for important players 200 300 - - +10 / 1.0s disabled, team default, napalm
Admin Human Human class for admins 200 360 - - +10 / 1.0s admins only, napalm
Speedy +Speed 100 360 - - - -
Light -Speed | +Jump | +Immunity 100 260 - - - immunity: infect, napalm

playerclasses-nemesis.txt (5 classes)

Note

Alternative nemesis-mode set - not loaded by default. Point zr_config_path_playerclasses at this file to use it.

Zombie classes

Class Description Health Speed Knockback Jump h / d HP regen Notes
Nemesis +++ Everything! 64000 400 1.8 1.3 / 1.6 - team default

Human classes

Class Description Health Speed Knockback Jump h / d HP regen Notes
Normal Human Default Counter-Strike settings 100 300 - - - team default, immunity: kill, napalm
Speedy +Speed 100 360 - - - immunity: kill
Light -Speed | +Jump | +Immunity 100 260 - - - immunity: kill, napalm
Stealth Slow, but almost invisible 100 260 - - - immunity: kill, napalm