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Zombie:Reloaded manual

About The Plugin

Zombie:Reloaded a alternative to Zombie Mod with a lot of new features and improvements. It's open source and made for Counter-Strike: Source and runs on a powerful scripting platform called SourceMod.

Game Objectives

The objectives is to change the game into humans versus zombies. Humans try to survive by camping, barricading and hiding. Zombies try to zombify humans by using their knife.

At a random time after the round starts, one or more random humans are turned into zombies. Zombies have certain advantages as running faster and more health points. Humans have huge amounts of ammo (or unlimited), and their bullets knock back zombies. A lot more attributes can be adjusted for both zombies and humans in different classes.

For best results the server should have Counter-Strike: Source maps made for Zombie Mod.

Credits

Concept

  • c0ldfyr3

    The developer of the popular Zombie Mod (www.zombiemod.com). There wouldn't be any Zombie:Reloaded without Zombie Mod.

Developers and testers

  • Greyscale / sumguy14

    Author of Zombie:Reloaded. The one who started remaking Zombie Mod for the SourceMod platform.

    Made overlays and zombie ambient sound file.

    Related server: "#1 Pro's Playground - 24/7 Zombie Mod [ Rank / Reload / Napalm ]" (74.201.57.54:27015) - USA, Washington

  • Richard Helgeby

    Zombie:Reloaded developer. Started working on the plugin from version 2.5.1. Fixed bugs and made new features and is now one of the head developers.

    Related server: (same as Cpt. Moore below)

  • Cpt. Moore and SwissQuake

    Helped debuging issues and made some new features. Most credits go for letting us use the SwissQuake zombie server for testing.

    Related server: "Zombie World Domination by SwissQuake" (85.195.74.201:13010) - Switzerland, Basel

Game resources

  • robot - Zombie models
  • ICS - The hellknight zombie model (from ICS' CS:S Skins)
  • fischfasch - Team win overlays
  • Greyscale - ZVision zombie overlay and ambience sound file

Additional testers and contributors from the forums

  • daleGEND
  • Darkthrone
  • DreamState
  • exvel
  • Grey Echo
  • NouveauJoueur
  • TESLA-X4
  • thetwistedpanda
  • zhelev81
  • BotoX
  • zaCade
  • maxime1907
  • .Rushaway
  • Dolly132
  • neon
  • Boss
  • And more people we haven't listed yet...

Reporting bugs and problems

Iissues have to be reported in the GitHub Repository.

A few guidelines while posing issues or questions:

  • Check if you use the newest official release of Zombie:Reloaded.
  • Make new issue - or post in existing issue if someone have the same issue. If you're unsure about this, just make new issue.
  • Tell us what version you use. If you use a old version the problem might be solved in a newer version.
  • Use a short title that describes your problem (some keywords is enough).
  • If you found a bug, start the thread title with [BUG] or similar.
  • If your problem were solved you could share the solution in your thread. Mark it as Solved/Closed.

Browseable source code repositories: Zombie:Reloaded Source