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Commands

Info

Auto-generated from the plugin source for v3.13.28 on 2026-11-02 09:57 UTC. Names without an sm_ prefix also work as chat triggers (!name / /name).

The plugin registers 47 commands. Admin-only commands (infect, class editing, weapon restrictions, ...) enforce their access at runtime rather than through an admin flag.

Command Description
autobuy
buy
moan Emits a moan sound, if the player is a zombie.
rebuy
scream Emits a scream sound, if the player is a zombie.
sm_ambient_volume Brings up the ambient menu
sm_zadmin Opens ZR admin menu.
sm_zambient Brings up the ambient menu
sm_zombie_volume Brings up the zsound menu
sm_zsound Brings up the zsound menu
sm_zvol Brings up the zvolume menu
sm_zvolume Brings up the zvolume menu
zadmin Opens ZR admin menu.
zclass Opens class selection menu.
zcookies Toggle all ZR cookies here.
zhp Shows real HP as zombie.
zmarket Opens custom buymenu.
zmenu Opens ZR's main menu.
zr_antistick_dump_group Dumps collision group data on one or more players. Usage zr_antistick_dump_group [#userid|name]
zr_class_dump Dumps class data at a specified index in the specified cache. Usage: zr_class_dump
zr_class_dump_multipliers Dumps class attribute multipliers for the specified team. Usage: zr_class_dump_multipliers <"zombies"|"humans">
zr_class_modify Modify class data on one or more classes. Usage: zr_class_modify <identifier|"zombies"|"humans"|"admins"|"motherzombies"> [is_multiplier]
zr_class_reload Refreshes the player cache and reloads class attributes on one or more players. Usage: zr_class_reload
zr_class_set_multiplier Sets the multiplier on a class attribute. Usage: zr_class_set_multiplier <"zombies"|"humans">
zr_config_reload Reloads a config file. Usage: zr_config_reload
zr_config_reloadall Reloads all config files. Usage: zr_config_reloadall
zr_hitgroup Toggles or sets if a zombie's hitgroup can be damaged. Usage: zr_hitgroup [1/0]
zr_hitgroup_enable_all Enables all zombie hitgroups to be damaged. Usage: zr_hitgroup_enable_all
zr_hitgroup_headshots_only Disables all zombie hitgroups but the head. Usage: zr_hitgroup_headshots_only
zr_human Turn a client into a human. Usage: zr_human [respawn - 1/0]
zr_infect Infect a client. Usage: zr_infect [respawn - 1/0]
zr_log_add_module Add one or more modules to the module filter. Usage: zr_log_add_module [module] ...
zr_log_list List available logging flags and modules with their status values.
zr_log_remove_module Remove one or more modules from the module filter. Usage: zr_log_remove_module [module] ...
zr_restrict Restricts a weapon or a weapon type. Usage: zr_restrict [weapon2|weapontype2] ...
zr_setknockback Set the knockback of a weapon. Usage: zr_setknockback
zr_unrestrict Unrestricts a weapon or a weapon type. Usage: zr_unrestrict [weapon2|weapontype2] ...
zr_version Prints version info about this plugin.
zr_vol_add Creates a rectangular volume in the map. Usage: zr_vol_add [params]
zr_vol_dumpstates Dumps volume states for the specified player. Usage: zr_vol_dumpstates
zr_vol_list Lists existing volumes in the map, or dumps detail data to the specified volume. Usage: zr_vol_list [volume index]
zr_vol_remove Removes an existing volume in the map. Usage: zr_vol_remove
zr_zspawn_force Force ZSpawn on a client. Usage: zr_zspawn_force ['0' = Spawn as human | '1' = Spawn as zombie]
zr_ztele_force Force ZTele on a client. Usage: zr_ztele_force
zshield Deploy the shield, if available.
zspawn Spawn into the game after joining late.
ztele Teleport back to spawn if you are stuck.