Commands¶
Info
Auto-generated from the plugin source for v3.13.28 on 2026-11-02 09:57 UTC.
Names without an sm_ prefix also work as chat triggers (!name / /name).
The plugin registers 47 commands. Admin-only commands (infect, class editing, weapon restrictions, ...) enforce their access at runtime rather than through an admin flag.
| Command | Description |
|---|---|
autobuy |
|
buy |
|
moan |
Emits a moan sound, if the player is a zombie. |
rebuy |
|
scream |
Emits a scream sound, if the player is a zombie. |
sm_ambient_volume |
Brings up the ambient menu |
sm_zadmin |
Opens ZR admin menu. |
sm_zambient |
Brings up the ambient menu |
sm_zombie_volume |
Brings up the zsound menu |
sm_zsound |
Brings up the zsound menu |
sm_zvol |
Brings up the zvolume menu |
sm_zvolume |
Brings up the zvolume menu |
zadmin |
Opens ZR admin menu. |
zclass |
Opens class selection menu. |
zcookies |
Toggle all ZR cookies here. |
zhp |
Shows real HP as zombie. |
zmarket |
Opens custom buymenu. |
zmenu |
Opens ZR's main menu. |
zr_antistick_dump_group |
Dumps collision group data on one or more players. Usage zr_antistick_dump_group [#userid|name] |
zr_class_dump |
Dumps class data at a specified index in the specified cache. Usage: zr_class_dump |
zr_class_dump_multipliers |
Dumps class attribute multipliers for the specified team. Usage: zr_class_dump_multipliers <"zombies"|"humans"> |
zr_class_modify |
Modify class data on one or more classes. Usage: zr_class_modify <identifier|"zombies"|"humans"|"admins"|"motherzombies"> |
zr_class_reload |
Refreshes the player cache and reloads class attributes on one or more players. Usage: zr_class_reload |
zr_class_set_multiplier |
Sets the multiplier on a class attribute. Usage: zr_class_set_multiplier <"zombies"|"humans"> |
zr_config_reload |
Reloads a config file. Usage: zr_config_reload |
zr_config_reloadall |
Reloads all config files. Usage: zr_config_reloadall |
zr_hitgroup |
Toggles or sets if a zombie's hitgroup can be damaged. Usage: zr_hitgroup |
zr_hitgroup_enable_all |
Enables all zombie hitgroups to be damaged. Usage: zr_hitgroup_enable_all |
zr_hitgroup_headshots_only |
Disables all zombie hitgroups but the head. Usage: zr_hitgroup_headshots_only |
zr_human |
Turn a client into a human. Usage: zr_human |
zr_infect |
Infect a client. Usage: zr_infect |
zr_log_add_module |
Add one or more modules to the module filter. Usage: zr_log_add_module |
zr_log_list |
List available logging flags and modules with their status values. |
zr_log_remove_module |
Remove one or more modules from the module filter. Usage: zr_log_remove_module |
zr_restrict |
Restricts a weapon or a weapon type. Usage: zr_restrict |
zr_setknockback |
Set the knockback of a weapon. Usage: zr_setknockback |
zr_unrestrict |
Unrestricts a weapon or a weapon type. Usage: zr_unrestrict |
zr_version |
Prints version info about this plugin. |
zr_vol_add |
Creates a rectangular volume in the map. Usage: zr_vol_add |
zr_vol_dumpstates |
Dumps volume states for the specified player. Usage: zr_vol_dumpstates |
zr_vol_list |
Lists existing volumes in the map, or dumps detail data to the specified volume. Usage: zr_vol_list [volume index] |
zr_vol_remove |
Removes an existing volume in the map. Usage: zr_vol_remove |
zr_zspawn_force |
Force ZSpawn on a client. Usage: zr_zspawn_force |
zr_ztele_force |
Force ZTele on a client. Usage: zr_ztele_force |
zshield |
Deploy the shield, if available. |
zspawn |
Spawn into the game after joining late. |
ztele |
Teleport back to spawn if you are stuck. |